selected publications
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academic article
- Functional, hedonic, and social motivated consumer innovativeness as a driver of word-of-mouth in smart object early adoptions: an empirical examination in two product categories. International Journal of Technology Management. 95:226-252. 2024
- De la compétition à la coopétition. Revue française de gestion. 43:11-24. 2017
- WHAT AFFECTS CREATIVE PERFORMANCE IN IDEA CO-CREATION: COMPETITIVE, COOPERATIVE OR COOPETITIVE CLIMATE?. International Journal of Innovation Management. 20:1640002-1640002. 2016
- Designing branded mobile apps: Fundamentals and recommendations. Business Horizons. 58:305-315. 2015
- A flexible service selection for executing virtual services. World Wide Web. 16:219-245. 2012
- Quality-Assured and Sociality-Enriched Multimedia Mobile Mashup. EURASIP Journal on Wireless Communications and Networking. 2010. 2010
- DIYSE D4.1 - SoA report Smart Space DIY application creation and interaction design 2010
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blog posting
- Designing branded mobile apps : fundamentals and recommendations. Grenoble Ecole de Management (Post-Print). 2015
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chapter
- Mobile Social Commerce. IGI Global eBooks. 40-52. 2021
- WHAT AFFECTS CREATIVE PERFORMANCE IN IDEA CO-CREATION: COMPETITIVE, COOPERATIVE OR COOPETITIVE CLIMATE?. Series on technology Management. 123-148. 2017
- Mobile Social Commerce. Advances in e-business research series. 159-175. 2017
- A System for Web Widget Discovery Using Semantic Distance between User Intent and Social Tags. Lecture notes in computer science. 1-14. 2012
- On Semantics in Onto-DIY. Lecture notes in computer science. 538-542. 2012
- The Incoming Trends of End-User Driven Service Creation. Digital Business. 98-108. 2010
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conference paper
- Crowdsourcing collective intelligence through coopetition. HAL (Le Centre pour la Communication Scientifique Directe). 2016
- Coopetition innovation contests : design and effects on user behaviors. HAL (Le Centre pour la Communication Scientifique Directe). 2016
- A design framework of branded mobile applications. . 507-512. 2014
- The MUST Mix Strategy for branded mobile applications. HAL (Le Centre pour la Communication Scientifique Directe). 2014
- Dig-event. . 279-280. 2012
- Mashup services to daily activities. . 222-229. 2011
- The design of activity-oriented social networking. . 420-425. 2011
- An Event-Based Functionality Integration Framework. . 720-721. 2011
- User-centric service selection, integration and management through daily events. . 94-99. 2011
- A survey of user generated service. IEEE International Conference on Network Infrastructure and Digital Content. 241-246. 2009