publication venue for
- Vehicular Ad-Hoc Networks for Smart Cities 2017
- Vehicular Ad-hoc Networks for Smart Cities 2014
- Adaptive Retraining of Visual Recognition-Model in Human Activity Recognition by Collaborative Humanoid Robots 2020
- A Method to Balance Educational Game Content and Lesson Duration: The Case of a Digital Simulation Game for Nurse Training 2020
- A RINA-Based Security Architecture for Vehicular Networks 2020
- An Event-B Based Approach for Formal Modelling and Verification of Smart Contracts 2020
- Detection of Users’ Abnormal Behavior on Social Networks 2020
- Intrusion Detection Using ASTDs 2020
- A Novel Hybrid GA for the Assignment of Jobs to Machines in a Complex Hybrid Flow Shop Problem 2018
- A Method to Design a Multi-player Scenario to Experiment Risk Management in a Digital Collaborative Learning Game: A Case of Study in Healthcare 2017
- Semantic-Based Model Analysis Towards Enhancing Information Values of Process Mining: Case Study of Learning Process Domain 2017
- 3D Real-Time Collaborative Environment to Learn Teamwork and Non-technical Skills in the Operating Room 2017
- Hybrid MAC Protocols in VANET: A Survey 2017
- Toward Context-Aware SLA for Cloud Computing 2017
- A Semantic Reasoning Method Towards Ontological Model for Automated Learning Analysis 2015
- Generic Face Detection and Pose Estimation Algorithm Suitable for the Face De-identification Problem 2015
- Quality-Based Super Resolution for Degraded Iris Recognition 2014
- Rebound Effects and ICT: A Review of the Literature 2014
- Urbanization of Information Systems: An Outdated Method? 2013
- Evolutionary Game Analysis on Enterprise’s Knowledge-Sharing in the Cooperative Networks 2013
- Contextual Possibilistic Knowledge Diffusion for Images Classification 2013