selected publications
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academic article
- Erratum to: A model for adapting 3D graphics based on scalable coding, real-time simplification and remote rendering. The Visual Computer. 33:687-687. 2016
- A model for adapting 3D graphics based on scalable coding, real-time simplification and remote rendering. The Visual Computer. 24:881-888. 2008
- 3D Game Content Distributed Adaptation in Heterogeneous Environments. EURASIP Journal on Advances in Signal Processing. 2007. 2007
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conference paper